๐Ÿ’ตOrganic Economy

As you may have noticed, constructing this platform allows for various financial flows, but the most important aspect is that everything is based on services and transactions. Initially, bootstrapping something as envisioned is a significant challenge, but we feel it's the correct approach to tackle the problem.

Here are some ways we intend to sustain the profitability of the platform:

  1. Transactions in marketplaces

  2. Secondary market transactions of our collections

  3. Secondary market transactions of partner collections

  4. Secondary market transactions of any collection

  5. Player-to-player transactions in islands (P2P and Stores)

  6. Sale of new collections

  7. Sale of items

  8. Sale of new island seasons

  9. Education as a playful service for brands

  10. Platform stake pool

  11. Subscription service focusing on web3 and another focusing on web2

  12. Minting API as a service

  13. Transactions from raffle and auction systems

  14. Mint transactions

  15. Partnership island transactions

How we envision some of these transactions returning to the game:

Remunerating custom dungeons in users' islands

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