Onchain / Offchain Marketplace with Auction and Reward Trading System
Integration is crucial in building our platform, and the Marketplace plays a pivotal role in the onboarding process and interaction among users, especially those transitioning from web2. The experience of participating in an NFT marketplace can sometimes be counterintuitive, as it's not easy to identify a streamlined entry point; typically, users need to connect a wallet to gain access.
One of the key points we're developing here is the possibility of buying and selling items on-chain and off-chain directly via Unity. This means the player can simultaneously list items on an NFT web marketplace through the game, eliminating the friction of onboarding onto marketplaces.
Auction System
Auction systems are essential for determining the price discovery of a particular product/NFT. Hence, it's inevitable that such a system will be implemented in our Marketplace. This will aid everyone in better price discovery and enhance sustainability by enabling the auctioning of NFTs from other projects on the platform.
Reward Trading System
To maintain engagement and sustainability on our platform, we require a bonus system in our marketplace. This system can be expanded to various angles, such as incentivizing liquidity among platform traders, serving as an engagement mechanism with other collections on our marketplace, and integrating this bonus into the game.
This bonus system can also extend to conditions within our game. For instance, if a particular item is transacted from a wallet after being installed in the game, we can create a condition where it needs to be traded via the marketplace to retain a certain property. Otherwise, it might receive a temporary debuff.
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