Cardano Warriors
  • Cardano Warriors World
    • β˜„οΈThe World of Byron
      • 🌲Forest: The Sacred Woods
      • πŸ”₯Lava: The Kindle Expanse
      • 🐊Swamp: The Corrupted Marsh
      • ⛰️Mountain: The Soaring Alps
      • ❄️Ice: The Boreal Wastes
      • 🏜️Desert: The Solitary Flats
    • πŸ—ΊοΈThe Islands
      • 🌐World Builder
        • πŸ› οΈBuilding Rules
      • πŸ•ΉοΈGame Islands
      • πŸŒ€Biomes
      • πŸͺ΅Resources
      • πŸ—οΈBuildings
        • πŸ”©Building Groups
          • βš’οΈCrafting System
          • ♨️Smelter
        • πŸ“¦Warehouse
        • πŸͺStore
      • πŸ§‘β€πŸŒΎForeign Collectors
      • πŸ‘₯Construction Sharing
      • πŸ’°Land Lending/Renting
      • 🎲Sizes
      • 🧭Navigation Between Islands
      • πŸŒ‰Island Connections
      • ☠️The Doomed Continent
      • 🀝Spoiler Bonus 1
      • βš”οΈSpoiler Bonus 2
    • πŸ§™β€β™‚οΈInteractions System
    • πŸͺ™Warrior Points
  • πŸ”°About Cardano Warriors
    • πŸ‘¨β€πŸš€Cardano Warriors - How we Started
    • πŸ”­CW Vision, Mission and Values
    • βš™οΈServices
      • πŸ•ΈοΈThe Minting Engine
      • πŸ“In-game P2PnP (P2P with N Peers) Multisig Multipolicy
      • πŸ›’In-game Merch Store
      • πŸƒGamified Raffle System
      • ⛓️Onchain / Offchain Marketplace with Auction and Reward Trading System
      • βš”οΈWhen PVP? Championship System (E-Sport)
      • πŸͺ™Stakepool Delegation Reward Tracking
    • 🧰Infrastructure and Tooling
    • πŸ‘¨β€πŸ‘¦Community
      • 🀝Intercommunity Interoperability
      • 🎨Content Creation
      • πŸ›’Public Collections via Marketplace
      • πŸ—³οΈVoting System
    • πŸ’΅Organic Economy
Powered by GitBook
On this page
  • Auction System
  • Reward Trading System
  1. About Cardano Warriors
  2. Services

Onchain / Offchain Marketplace with Auction and Reward Trading System

Integration is crucial in building our platform, and the Marketplace plays a pivotal role in the onboarding process and interaction among users, especially those transitioning from web2. The experience of participating in an NFT marketplace can sometimes be counterintuitive, as it's not easy to identify a streamlined entry point; typically, users need to connect a wallet to gain access.

One of the key points we're developing here is the possibility of buying and selling items on-chain and off-chain directly via Unity. This means the player can simultaneously list items on an NFT web marketplace through the game, eliminating the friction of onboarding onto marketplaces.

Auction System

Auction systems are essential for determining the price discovery of a particular product/NFT. Hence, it's inevitable that such a system will be implemented in our Marketplace. This will aid everyone in better price discovery and enhance sustainability by enabling the auctioning of NFTs from other projects on the platform.

Reward Trading System

To maintain engagement and sustainability on our platform, we require a bonus system in our marketplace. This system can be expanded to various angles, such as incentivizing liquidity among platform traders, serving as an engagement mechanism with other collections on our marketplace, and integrating this bonus into the game.

This bonus system can also extend to conditions within our game. For instance, if a particular item is transacted from a wallet after being installed in the game, we can create a condition where it needs to be traded via the marketplace to retain a certain property. Otherwise, it might receive a temporary debuff.

PreviousGamified Raffle SystemNextWhen PVP? Championship System (E-Sport)

Last updated 1 year ago

πŸ”°
βš™οΈ
⛓️