Sizes
All islands are relevant and will suit the main mechanics of the game. The difference between them is focused on the player’s profile and their economic strategies in the game.
Last updated
All islands are relevant and will suit the main mechanics of the game. The difference between them is focused on the player’s profile and their economic strategies in the game.
Last updated
There are six island sizes.
When it comes to gameplay, our idea is that all islands can produce and perform all functions in the game.
A small island will be able to produce items as well as a larger island. The difference between them will be related to an item's production time, customization diversity, physical space availability, and some conveniences.
-> The larger the island, the greater the possibilities of aesthetic customization of craftables.
-> The larger the island, the shorter the craftables' manufacturing time.
-> The larger the island, the greater the optimization and availability of space.
Ex: more space and, consequently, more forges and more slots.
-> Reduction or exemption of some resources required for some functionalities of the constructions.
Ex: campfire does not need firewood.
-> Land Lending/Renting: will only be present in islands of size Large, Extra Large, and Super Large since they will have more space because of their size.
Island weight limit mechanic: As described in >< , Larger islands will dispose higher weight limit, enhancing this way the concept of more customization potential on larger islands by allowing access to unique types of blocks and constructions.