Cardano Warriors
  • Cardano Warriors World
    • β˜„οΈThe World of Byron
      • 🌲Forest: The Sacred Woods
      • πŸ”₯Lava: The Kindle Expanse
      • 🐊Swamp: The Corrupted Marsh
      • ⛰️Mountain: The Soaring Alps
      • ❄️Ice: The Boreal Wastes
      • 🏜️Desert: The Solitary Flats
    • πŸ—ΊοΈThe Islands
      • 🌐World Builder
        • πŸ› οΈBuilding Rules
      • πŸ•ΉοΈGame Islands
      • πŸŒ€Biomes
      • πŸͺ΅Resources
      • πŸ—οΈBuildings
        • πŸ”©Building Groups
          • βš’οΈCrafting System
          • ♨️Smelter
        • πŸ“¦Warehouse
        • πŸͺStore
      • πŸ§‘β€πŸŒΎForeign Collectors
      • πŸ‘₯Construction Sharing
      • πŸ’°Land Lending/Renting
      • 🎲Sizes
      • 🧭Navigation Between Islands
      • πŸŒ‰Island Connections
      • ☠️The Doomed Continent
      • 🀝Spoiler Bonus 1
      • βš”οΈSpoiler Bonus 2
    • πŸ§™β€β™‚οΈInteractions System
    • πŸͺ™Warrior Points
  • πŸ”°About Cardano Warriors
    • πŸ‘¨β€πŸš€Cardano Warriors - How we Started
    • πŸ”­CW Vision, Mission and Values
    • βš™οΈServices
      • πŸ•ΈοΈThe Minting Engine
      • πŸ“In-game P2PnP (P2P with N Peers) Multisig Multipolicy
      • πŸ›’In-game Merch Store
      • πŸƒGamified Raffle System
      • ⛓️Onchain / Offchain Marketplace with Auction and Reward Trading System
      • βš”οΈWhen PVP? Championship System (E-Sport)
      • πŸͺ™Stakepool Delegation Reward Tracking
    • 🧰Infrastructure and Tooling
    • πŸ‘¨β€πŸ‘¦Community
      • 🀝Intercommunity Interoperability
      • 🎨Content Creation
      • πŸ›’Public Collections via Marketplace
      • πŸ—³οΈVoting System
    • πŸ’΅Organic Economy
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  1. Cardano Warriors World
  2. The Islands
  3. Buildings

Building Groups

With the constructions, it will be possible to forge weapons, manufacture clothes or custom artifacts, cook meals, and more! Decide how you plan to contribute to the economy of Acandor.

PreviousBuildingsNextCrafting System

Last updated 2 years ago

In addition to the islands facilitating the collection of resources, they allow the player to develop and evolve the most diverse types of buildings available.

The constructions are essential to the game and dictate what can be done with all the extracted resources.

We will talk about the Building Groups, which are essential in the process of producing game items.

Following the same logic, each Biome will have aptitudes for economic and developmental activities in the game.

There is a direct relationship between resources and building groups:

We created a model to explain and facilitate the visualization of what will be the suitability of each biome for the production of game materials specifically.

We will detail more about other constructions.

Mineral -> Industry

Flora -> Agronomy

Fauna -> Livestock

πŸ—ΊοΈ
πŸ—οΈ
πŸ”©
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There will be many possibilities to bring utility to your land, offer services to other players and benefit from it.